Substance Designer | Stylized Rock Wall
The Height, Roughness and Ambient Occlusion maps are pack into one to optimize resources in Game Engines ;)

The Height, Roughness and Ambient Occlusion maps are pack into one to optimize resources in Game Engines ;)

Substance Designer | Stylized Rock Wall

The material was procedurally generated in Substance Designer & Rendered in Marmoset Toolbag.

https://www.artstation.com/artwork/Dxalmn
https://www.artstation.com/artwork/3o6rkD
https://www.artstation.com/artwork/k4VO96

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