Resourceful and detail-oriented Character Rigger with years of experience producing, testing, and skinning body and facial rigs, as well as creating secondary motion setups for a variety of 3D assets; a proven ability to create functional and optimized rigs, define and maintain asset workflows and frameworks, and production in a fast-paced studio environment, and a strong background in asset creation and optimization for game engines.
• Streams rigging workflows by identifying and resolving complex technical issues, reducing animation turnaround time and improving team efficiency.
• Develops Python-based auto-rigging tools and automated export pipelines, reducing repetitive tasks and cutting animation preparation time.
• Partners with production and design leadership to define animation quality benchmarks and ensure all assets meet performance and visual standards.
• Successfully transferred and optimized gameplay animations from Autodesk Maya to Unreal Engine, ensuring fluid, responsive character movement across multiple in-game scenarios.
• Designed and implemented animation systems in close collaboration with technical and design teams, resulting in more dynamic and polished gameplay experiences.
• Worked closely with animators, modelers, and TAs to improve pipelines that ensure the best results for both production workflows and processes.
• Developed proprietary automation tools to export rigs, blend shapes, and motion into the game engine.
• Created clean and optimized rigs for a Real Time Strategy game by keeping a clean hierarchy and rigging control system.
• Created a work plan, including goals and a time frame, with the students.
• Provided academic assistance, online and in-person, to students experiencing difficulties in 3D and 2D related courses.
• Maintained a professional relationship with students, staff and faculty members.
• Communicated with Students Learners in a timely manner regarding appointment changes
• Educated students of different backgrounds basic design concepts and design related software.
• Supported the college design program by creating engaging activities for students.
• Provided counseling for students in stressful situations over the phone and in person.
• Coordinated and managed multiple design projects in a fast-paced environment.
• Completed Projects from end to end, concept, design and production.
• Assisted in event planning and performed multiple design tasks for events.
• Designed Print and Digital assets such as flyers, animations, banners, price charts, presentation slides and several other elements needed for college events and clients.
• Interviewed students as part of their university admission process.
• Represented my boss during her absences in meetings with board of directors, clients and parents.
• Designed graphics for internal and external communications (Social media and e-mails).
• Developed Illustrator and Photoshop templates to automate the production process of print and digital publications, increasing productivity by more than 50%.
• Created communication concept and organized unique print materials.
• Worked hand in hand with the community manager.
• Registered images of new, current employees and special events to use in printed and digital communications.
• Developed the new Company’s Identity and its complex ID Manual covering Signage, Visual, Iconography, Digital, Print and more.