Substance Designer | Stylized Metal Plates
The Height, Roughness and Ambient Occlusion maps are pack into one to optimize resources in Game Engines ;)

The Height, Roughness and Ambient Occlusion maps are pack into one to optimize resources in Game Engines ;)

Different Results with Exposed Parameters

Different Results with Exposed Parameters

Substance Designer | Stylized Metal Plates

This tillable texture was created for a Game design project at College. 100% Substance Designer & Rendered in Marmoset Toolbag.
Feel free to Download & Use this material anyway you want!!
www.tinyurl.com/y7usvh87

You Will get the SBSAR with exposed parameters so you can create different variations of your texture in your game engine of choice, as well as 3 Texture Images.

Check out my other materials!!
https://www.artstation.com/artwork/Dxalmn

More artwork